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Ryan Drue
drudals



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San Jose, USA

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English

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March 2006

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25 June 2009

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Splasherina
Modo
August 2009


   
I have been creating CG water for a project at work on and off for the past couple of weeks and one test render sort of looked like a ballerina, although it was not meant to. So this past weekend I thought why not try to make a ballerina out of water, well this is what I came up with. It started off as just random "sheets" of water then I sculpted them into place from the Camera viewport in modo. So if I turn the camera at all then this becomes just a big polygonal mess, I mean a real mess not resembling anything.
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